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Art Manager

Art | Los Angeles, CA | Full Time

Job Description

About Us:

Seismic Games is seeking a clever, solid, startup-ready Art Manager to help build the next generation of social games.

Seismic Games’ art department is a small, focused group of game development professionals.  Our intent is to continually strengthen our best-of-class team to tackle a wide array of challenges.  Our creative department and executive management have long, significant experience delivering well-reviewed AAA+ titles in the PC and console markets and are bringing that experience into the mobile gaming space.

Responsibilities:

The Art Manager is responsible for managing and integrating art assets into a software product.  The role requires an individual with a broad range of art skills - from modeling and texturing to a good technical understanding of interactive art development including lighting, VFX, and performance. The individuals duties will include:

  • Manage a pipeline between the internal software team and the external art production team
  • Troubleshoot and debug any issues with incoming assets
  • Make changes directly or communicate changes back to the external production team
  • Create collision geometry and basic assets/props for interactive levels
  • Work with engineering on performance diagnostics
  • Work with VFX team to place VFX in environment
  • Work with design team on AI splines and branching
  • Troubleshoot lighting integration

 

Requirements:

  • 5 years experience in traditional PC and/or console development
  • Solid understanding of art production tools
  • Experience with Unreal 4 a plus
  • Must have good written and verbal communication skills
  • Must have good organizational skills