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ART | SAN DIEGO | Full Time

Job Description

About Us:

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  • Create high quality textures and meshes using tools such as Photoshop, After Effects, and Maya
  • Work with real-time materials
  • Work with Fluid package to create pre rendered sequences and real-time flipbooks.
  • Create all aspects of in game VFX from atmosphere to large destructive events
  • Communicate with Artists, Designers, and Programmers to work through artistic and technical challenges
  • Evaluate and initiate processes and features needed to improve and streamline production


  • At least 4 years of video game industry experience in a related position
  • Experience with particle editing in a 3D application or an in-game engine;
  • Willingness to work with a proprietary particle tool;
  • Experience working with real-time game engines like Unreal or Unity or other proprietary real-time engines

Bonus Points:

  • HLSL shader creation experience;
  • Animation experience;
  • Environment art experience;
  • Experience developing for Xbox One and/or PS4.